Siege Striker (2W)
Creature – Human Soldier – 1/1
Double strike (This creature deals both first-strike and regular combat damage.)
Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.
037/274 – U – M21 – EN – 2020
Art by Zoltan Boros
- CHINESE SIMPLIFIED – 攻城进击兵
- CHINESE TRADITIONAL – 攻城進擊兵
- GERMAN – Belagerungskämpfer
- FRENCH – Frappeur de siège
- ITALIAN – Incursore da Assedio
- JAPANESE – 包囲戦の打撃者
- KOREAN – 공성 타격수
- PORTUGUESE – Golpeador de Cerco
- RUSSIAN – Осадный Штурмовик
- SPANISH – Luchador de asedio
SET & LEGALITY
You choose how many and which creatures to tap while Siege Striker’s ability is resolving. No player may take other actions between the time you make this choice and the time Siege Striker’s power and toughness are raised.
If an attacking creature with vigilance is tapped for Siege Striker’s ability, that creature remains an attacking creature.
If Siege Striker gains vigilance and attacks or attacks and becomes untapped before its last ability resolves, it can be tapped for its own ability.
Once Siege Striker’s ability has resolved, it keeps the power-and-toughness bonus even if some of the tapped creatures leave the battlefield or become untapped.